Creature/Character Animator
Are you an experienced Animator with experience working across a number of creatures and characters and want to work on the best Games and Episodic projects, if so click apply and let's chat!
We are on the lookout for an experienced Creature/ character animator to join us for an exciting new project for the next title in an existing AAA Video Game IP.
This role will see you working with our animation team crafting high-quality character animations for a heavily performance-led production.
You will work across both creatures and realistic human based characters, including facial animation and will have an excellent eye for the core principles of animation. You will be supporting the Animation Director to provide feedback on rigs and any potential obstacles to being able to deliver the required assets.
RESPONSIBILITIES:
- You will need to take on board and deliver the direction from the Animation Director, your animation lead or the project Director.
- You might be working across various types of projects (TV series, commercials, video games’ cinematics and trailers...) animating all kinds of characters, creatures, animals or moving objects.
- You will be expected to assist the other animators within the team to improve their artistic and technical knowledge to bring the overall result to a high and equal calibre
- You will need to deliver shots within set timescales ensuring that the Project Directors and Production team are kept up to date by providing relevant documentation.
- You will need to assist and guide our animation and pipeline quality standards.
- Depending on your artistic skill, you might be invited to contribute to some designs that could help the course of the animation process: blendshapes, anatomical references, poses … these would be used for the production process and might be used later for communicating on the public relation and on making of
SKILLS SUMMARY:
- Have an understanding of visual storytelling.
- Needs to have strong knowledge of the animation principles and be able to convey them
- Be particularly good at posing, weight, clear and appealing silhouette, timing, flows and can convey emotion through performance
- Proficient in both key-frame and motion capture workflows
- Be able to provide references including by shooting some video of your performance
- Understands different production workflows
- Have good knowledge of the usage of camera and editing
- Ability to work under tight deadlines
- Experience with Perforce and Metahuman workflow is a plus
- Driven to provide the highest quality of work
SOFTWARE REQUIREMENTS:
.Expert knowledge of Maya.
.Knowledge of Animbot and UE is a plus
PREFERRED EXPERIENCE
- 3+ years animation experience with at least the delivery of one AAA Games IP or a High end film or TV project.
- Experience with performance capture pipelines would be preferred
- Have an understanding of working with game engines would be beneficial
ONLY 3D animators with demo reel provided (vimeo or Youtube link only) would be considered
- Department
- Animation
- Remote status
- Fully Remote
Willows Farm Studio, Ballam Road, Westby, Preston, PR4 3PN
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Doesn’t matter if our advertised roles don’t match your skills, if you love CG and have the goodies to prove it we want to know. Connect with us so we can love what you do too.
About REALTIME
We tell cutting-edge visual stories through high quality CGI, animation and VFX. Our combination of artistry, technical excellence and dedication helps us create immersive experiences that bring the CGI world to life.
We are proud to employ talent across all genders, races, nationalities, religions, ages, abilities and sexual preferences. No job applicant will receive less favourable treatment on any basis when applying for a career with us.
Creature/Character Animator
Are you an experienced Animator with experience working across a number of creatures and characters and want to work on the best Games and Episodic projects, if so click apply and let's chat!
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